What is the difference between Source Engine Vertex Data and .miobject?
- Extension
- .vtx
- .miobject
- Format
- Binary
- Text
- Category
- 3D
- 3D
- Developer
- Valve
- Mine-imator (StuffByDavid)
- Description
- A supplementary file for Source engine models containing hardware-optimized vertex data. Must be converted alongside the main .mdl file.
- Mine-imator Object is the saved object format of the Mine-imator Minecraft animation tool: a JSON file that references a .mimodel model file and its texture images, which sit in the same folder.
- MIME Type
- application/octet-stream
- application/json