- Extension
- .mdl
- .gltf
- Format
- Binary
- Text
- Category
- 3D
- 3D
- Developer
- Valve
- The Khronos Group
- Description
- A GoldSrc engine model (studio model version 10), used by Half-Life, Counter-Strike 1.6 and other games on the original Half-Life engine. It holds the mesh, the skeleton and usually the textures; large models keep their textures in a second file named after the model with a T (barneyT.mdl).
- glTF (GL Transmission Format) is a 3D file format that stores 3D model information in JSON format.
- MIME Type
- application/octet-stream
- application/gltf+json