- Extension
- .mdl
- .glb
- Format
- Binary
- Binary
- Category
- 3D
- 3D
- Developer
- Valve
- Khronos Group
- Description
- A GoldSrc engine model (studio model version 10), used by Half-Life, Counter-Strike 1.6 and other games on the original Half-Life engine. It holds the mesh, the skeleton and usually the textures; large models keep their textures in a second file named after the model with a T (barneyT.mdl).
- LB is the binary file format representation of 3D models saved in the GL Transmission Format (glTF).
- MIME Type
- application/octet-stream
- model/gltf-binary