Convert Quake and GameStudio Model to x

  1. Download and install the latest version of Filestar.

  2. Right click on one or more Mdl file(s) on your desktop and select Convert with Filestar.

  3. Type convert to x in the search box.

  4. Press Convert.

  5. Or let an AI agent do it: filestarcli -i file.mdl -c "convert to x" (how).

Let your AI agent convert Quake and GameStudio Model to X

Claude Code, Codex, Cursor and other agents can do this on your computer with Filestar. Your files stay on your machine.

Install Filestar and add it to your agents:

npm install -g filestar
filestarcli agent install

Then ask your agent:

“Convert the Quake and GameStudio Model files in my Downloads folder to X”

Or run it yourself:

filestarcli -i file.mdl -c "convert to x"

Runs on your computer, so your files stay on it. Works on Windows, macOS and Linux. 50 free conversions with the npm install, no account needed.

Can my AI agent convert Quake and GameStudio Model to X?

Yes. Install the Filestar CLI with npm install -g filestar and your agent can run filestarcli -i file.mdl -c "convert to x" on your computer, so your files stay on it.

Using Filestar With AI Agents → · Download SKILL.md

What is the difference between Quake and GameStudio Model and .x?

Extension
.mdl
.x
Format
Binary
Category
3D
3D
Developer
Microsoft
Description
X is a DirectX Model image file used by DirectX technology which is for 3D graphics rendering in games. The file format specifies 3D object structures for meshes, textures, animations, and objects.
MIME Type
application/x-x_file
Sample
sample.x

Convert Quake and GameStudio Model To X Today

Get started within minutes