- Extension
- .dds
- .vst
- Format
- Binary
- Binary
- Category
- Raster Image
- Raster Image
- Developer
- Microsoft
- Truevision
- Description
- A DDS DX10 file is a raster image saved in the DirectDraw Surface (DDS) container format whose DX10 extension header selects a DirectX 10 or newer texture format. It stores the texture data in one of Microsoft's DXGI formats — block-compressed GPU textures (BC1–BC7), high-dynamic-range BC6H data or uncompressed formats — and is mostly used for textures, normal maps and cube maps in modern games. Legacy DDS readers often fail on these files.
- Raster image based on the Targa Truevision format; can store data up to 32 bits per pixel, with 24 bits for the RGB information and 8 bits for the alpha channel; may also incorporate lossless RLE compression to reduce the file size.
- MIME Type
- image/x-dds
- image/x-targa