“Convert the DirectDraw Surface (DX10) files in my Downloads folder to JXL”
Or run it yourself:
filestarcli -i photo.dds -c "convert to jxl"
Runs on your computer, so your files stay on it. Works on Windows, macOS and Linux. 50 free conversions with the npm install, no account needed.
Can my AI agent convert DirectDraw Surface (DX10) to JXL?
Yes. Install the Filestar CLI with npm install -g filestar and your agent can run filestarcli -i photo.dds -c "convert to jxl" on your computer, so your files stay on it.
A DDS DX10 file is a raster image saved in the DirectDraw Surface (DDS) container format whose DX10 extension header selects a DirectX 10 or newer texture format. It stores the texture data in one of Microsoft's DXGI formats — block-compressed GPU textures (BC1–BC7), high-dynamic-range BC6H data or uncompressed formats — and is mostly used for textures, normal maps and cube maps in modern games. Legacy DDS readers often fail on these files.
A JPEG XL file is an image saved in a compressed graphic format currently under development by the Joint Photographic Experts Group (JPEG). It supports wide color gamut and HDR (High Dynamic Range), alpha channels and animation frames while providing visually lossless compression. Images can be converted back and forth between JPEG XL and JPEG without loss of quality. Converting a regular JPEG to JPEG XL reduces the file size by 22%. JPEG XL files can be used to store any type of image content.