- Extension
- .dds
- .emf
- Format
- Binary
- Binary
- Category
- Raster Image
- Vector Image
- Developer
- Microsoft
- Microsoft
- Description
- A DDS DX10 file is a raster image saved in the DirectDraw Surface (DDS) container format whose DX10 extension header selects a DirectX 10 or newer texture format. It stores the texture data in one of Microsoft's DXGI formats — block-compressed GPU textures (BC1–BC7), high-dynamic-range BC6H data or uncompressed formats — and is mostly used for textures, normal maps and cube maps in modern games. Legacy DDS readers often fail on these files.
- Windows vector graphics format recognized by many image-editing applications; basically a 32-bit version of the original Windows Metafile Format (.WMF), which only supports 16-bit data; saves image data in an RGB format and does not support CMYK data.
- MIME Type
- image/x-dds
- application/x-msmetafile