What is the difference between .wal and .wep?
- Name
- Quake Texture
- WebP Image
- Extension
- .wal
- .wep
- Format
- Binary
- Binary
- Category
- Game
- Raster Image
- Developer
- id Software
- Description
- The WAL (Where's All the Data) file type is a texture format used predominantly in Quake II, a first-person shooter video game developed by id Software. These files contain texture data, including color, pattern, and surface information, which are applied to the 3D models and environments within the game to enhance visual realism and atmosphere. WAL files support various texture effects such as lighting, transparency, and animation, playing a crucial role in the game's graphical presentation. They are stored within the game's PAK archive files, which also contain other game data such as maps, models, and sounds.
- WebP Image (WEP) is an image file format developed by Google in 2010. It is based on the VP8 video format and is used to create smaller, higher quality, and lossy compressed images. It is supported by most major web browsers and is commonly used for web graphics.
- MIME Type
- image/x-wal
- image/webp
- Wikipedia
- .wal on Wikipedia
- .wep on Wikipedia