What is the difference between .wal and .jpeg?
- Name
- Quake Texture
- JPEG Image
- Extension
- .wal
- .jpeg
- Format
- Binary
- Binary
- Category
- Game
- Raster Image
- Developer
- id Software
- Joint Photographic Experts Group
- Description
- The WAL (Where's All the Data) file type is a texture format used predominantly in Quake II, a first-person shooter video game developed by id Software. These files contain texture data, including color, pattern, and surface information, which are applied to the 3D models and environments within the game to enhance visual realism and atmosphere. WAL files support various texture effects such as lighting, transparency, and animation, playing a crucial role in the game's graphical presentation. They are stored within the game's PAK archive files, which also contain other game data such as maps, models, and sounds.
- A JPEG file is an image saved in a compressed graphic format standardized by the Joint Photographic Experts Group (JPEG). It supports up to 24-bit color and is compressed using lossy compression, which may noticeably reduce the image quality if high amounts of compression are used. JPEG files are commonly used for storing digital photos and web graphics.
- MIME Type
- image/x-wal
- image/jpeg
- Sample
- sample.jpeg
- Wikipedia
- .wal on Wikipedia
- .jpeg on Wikipedia