What is the difference between .wal and .bmp?
- Extension
- .wal
- .bmp
- Format
- Binary
- Binary
- Category
- Game
- Raster Image
- Developer
- id Software
- Microsoft
- Description
- The WAL (Where's All the Data) file type is a texture format used predominantly in Quake II, a first-person shooter video game developed by id Software. These files contain texture data, including color, pattern, and surface information, which are applied to the 3D models and environments within the game to enhance visual realism and atmosphere. WAL files support various texture effects such as lighting, transparency, and animation, playing a crucial role in the game's graphical presentation. They are stored within the game's PAK archive files, which also contain other game data such as maps, models, and sounds.
- A BMP file is an uncompressed raster image comprised of a rectangular grid of pixels. It contains a file header (bitmap identifier, file size, width, height, color options, and bitmap data starting point) and bitmap pixels, each with a different color.
- MIME Type
- image/x-wal
- image/bmp
- Sample
- sample.bmp
- Wikipedia
- .wal on Wikipedia
- .bmp on Wikipedia