What is the difference between .pac and .emf?
- Extension
- .pac
- .emf
- Format
- Binary
- Binary
- Category
- Game
- Vector Image
- Developer
- NetApp
- Microsoft
- Description
- The PAC (Stad) file type is commonly associated with video game asset archives, particularly in the context of game development or modding. These files are often used to store and compress various game assets such as textures, models, audio files, and other data essential for the game's operation. The PAC format allows for efficient storage and quick access to the game's resources, facilitating easier distribution and loading of content. Users typically interact with PAC files through specialized software or game development tools designed to create, modify, or extract their contents.
- Windows vector graphics format recognized by many image-editing applications; basically a 32-bit version of the original Windows Metafile Format (.WMF), which only supports 16-bit data; saves image data in an RGB format and does not support CMYK data.
- MIME Type
- application/x-ns-proxy-autoconfig
- application/x-msmetafile
- Sample
- sample.emf
- Wikipedia
- .emf on Wikipedia